The DigiComPass Project – building upon the DISK results

Empowering European Citizens through Digital Competence: Introducing the DigiComPass Project In today’s interconnected world, digital competence is not just a benefit but a necessity. The European Union’s DigComp 2.0 framework reveals that the average digital competence among well-educated Europeans is 56%. However, this average masks significant disparities among countries, with nations like Italy, Cyprus, Spain, Read More …

Digital Skills Gaps

According to the European Commission’s Digital Economy and Society Index (DESI)1 report from 2020, 42% of individuals in the European Union (EU) lacked basic digital skills. The digital skills gap was more pronounced among older adults, low-income households, and those with lower levels of education. These statistics suggest that a significant proportion of adults in Read More …

Sustained Learning

Sustained learning, which involves acquiring knowledge and skills that have long-lasting benefits, can be implemented through various strategies. Here are some approaches to consider: Active learning Rather than just passively receiving information, learners actively engage with the material. This can include activities such as discussions, group projects, and problem-solving exercises. Active learning has been shown Read More …

DISK-Project published in OER-Commons

The DISK-Project Partners created their own group in the OER-Commons Platform. Open Educational Resources (OER) are teaching and learning materials that you may freely use and reuse at no cost, and without needing to ask permission. Unlike copyrighted resources, OER have been authored or created by an individual or organization that chooses to retain few, Read More …

Role of Multimedia in the Learning Process

Richard E. Mayer (2002): Cognitive Theory and the Design of Multimedia Instruction: An Example of the Two-Way Street Between Cognition and Instruction The multimedia-based approach uses visual learning (pictures, written text, animations, and videos) and verbal learning (spoken narration) as discrete channels for delivering content. This way to teach differs completely from the traditional frontal Read More …

Backward Design for the Development of DISK Course Modules

If you create a new course, it is crucial how to design. All preparation work should have been done: You know the expected learning outcomes; you know the target group and all other necessary parameters. Some months ago, I had an interesting conversation with a schoolteacher about the planning and implementation of lessons. Case study Read More …

DISK & Flipped Learning 3.0

The DISK training course is one major outcomes of this ERASMUS+ Project. The training course consists of modules focusing on specific subjects. The project team identified these subjects with a survey (which was conducted in 8 different European countries in the target group of adults and especially older adults). Among the innovations of this project, Read More …

Multiplier Event in Austria (Wiener Neustadt)

The Austrian Multiplier Event of the project took place in Wiener Neustadt in the Hotel Zentral (April 26th, 2022). The audience was well mixed: entrepreneurs, representatives of associations as well as directors and teachers from various schools took part in the event. Franz Dinhobl, Member of Parliament for Lower Austria, came from the group of Read More …

eXe-Learning – useful for case studies

The DISK training course consists of 15 modules with different topics. The topics were selected to match the identified needs of the target groups. Case studies were implemented as specific means of training, using eXe-learning as the technical tool. During the first considerations about the course structure and the used approach, the idea occurred to Read More …

DigComp 2.2

DigComp2.2 framework for citizens has a new release today, March 22nd, 2022. During ALL DIGITAL you can participate in the Launch of the Digital Competence Framework 2.2 (DigComp) webinar on March 28th, 2022 at 14:00 CET. The project DISK (Digital Immigrants Survival Toolkit) is based on DigComp. It aims to develop adults‘ lack of digital skills Read More …